When Virtual and Reality Get Confused

Game of Thrones… Which after six seasons and a steadily growing global audience, watching across all platforms, continues to break records and win awards…and is often viewed as a metaphor for politics everywhere… No doubt beyond the great visuals, acting and scripts, the basic story talks to us in a visceral way…it’s all a game……

Continue Reading

Language Powers Digital

What comes first? Once was digital. Then gamification. Now mobile. Maybe next wearable. But what does any of that really mean? Is not the ultimate use of any of the above based on ideas? And aren’t ideas based on people’s vision for creating something new? And, at the end of the day will it not…

Continue Reading

Get Out of Jail Free

Have you ever played Monopoly? One of my favorites….online and off. Chances are that at one time or another you have, as the game is available in 111 countries and published in 43 languages and some 275 million game boxes have been sold over the years. Since 1935, over a billion people have played the…

Continue Reading

Gamification

Gamification. It’s all about gamification – the future of all digital communications and of anything social resides in understanding that all outcomes can best be fulfilled by creating gaming engagements that lead to them. One day you might vote or fill out your tax forms through some sort of gaming platform – imagine determining the…

Continue Reading